After working on ThermoBot, GameDesk tasked me with building a new project called Aero!
Aero! is an iOS app funded by Iridescent Learning and the Office of Naval Research. The purpose of the app was to function as an entertaining aid in understanding the basic aerodynamics of flight and force vectors.
The game allows the player to control a bird in flight using an intuitive touch-based system, as well as to focus in on individual events and details.
My work on Aero! as lead engineer involved the following tasks:
- Building a dynamic character controller that could account for the flight methods of many different birds.
- Researching and integrating aerodynamic concepts in a way that was not overwhelming.
- Developing a touch-based information dialogue pop-up system which could be made available during learning critical events.
- Programming all the special effects.
Download Aero! on the Apple App store here!
For more information on Aero!, visit its section of the GameDesk website at: GameDesk.org/projects/aero.










